🛡️Data Miner

VISE Data Miner Game Documentation

⚙️Installation

  1. Download vise_data_miner_game resource from Cfx.re Keymaster

  2. Extract vise_data_miner_game into your server's resources directory

  3. Add ensure vise_data_miner_game to your resources.cfg

🕹️ Starting the Game

You can either start the game through your own scripts or use the test command.

✅ Starting through your own scripts:

local result = exports.vise_data_miner_game:start()

print('game ended with result:', result)

✅ Using the test command:

Type command /test_vise_data_miner_game in-game.

Game can be seen at 1:56-2:07

🔄 Result (return value)

The start() function will return true if the player finishes the game, or false if they fail or run out of time. If you're using a callback, the same true or false will be passed into the callback function.

🔧 Settings

When starting the game, you can pass a settings table to customize how the game works.

Here are the available setting options:

  • gridWidth – The number of columns in the game grid. A wider grid gives the player more horizontal space to navigate (default: 9)

  • gridHeight – The number of rows in the game grid. A taller grid gives the player more vertical space to navigate (default: 9)

  • hazardCount – The total number of hidden hazards placed randomly on the grid. The player must avoid these while uncovering safe tiles. (default: 5)

  • timeout – How long (in seconds) the player has to complete the game (default: 60)

Example settings:

📦 Usage Examples

Regular usage:

Callback usage:

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